They seem to be all over the place (especially when John Carmack takes the stage).īut the new Facebook Spaces VR avatars make it clear that social VR is the end goal. With the rapid development in VR headsets and the diversity of Facebook’s offerings – from Oculus Go to Rift – it hasn’t always been easy to see where the company is headed with its virtual reality gambit. It’s a huge part of feeling like you’re ‘really there’ together. In order to have a meaningful social experience in VR, you need an engaging avatar that represents you and helps you relate to other people in the virtual space. But it’s still a major step in improving the realism of your social/virtual self. This is no Ready Player One style avatar – you’re still a cartoon. You can almost guarantee that – some day in the future – it will be tied to your online shopping and your friends’ activities. All the way down to the angle of your eyebrows.Īnd Facebook will offer a suggestion algorithm (you weren’t surprised, were you?) that will come up with an avatar to match your features. We’re moving from customizing a few options to having hundreds of options for your virtual self. Spaces may be new, but the avatars were already looking old school. Both ARKit and ARCore have upped the standards for digital objects in immersive environments. Some of the elements (better lighting and shadows) sound like a response to the increasing realism we see in augmented reality. * And we’ve updated our system that provides people with avatar suggestions using machine learning, so it can take advantage of the new and expanded feature options when matching you to suggested looks. We’ve also fine-tuned the tech under the hood to make avatar body movements look more fluid and natural. * We’ve worked on making avatars feel more present in the VR space with richer materials, better lighting and shadows. * Plus, it’s easier than ever to fine-tune your look with new controls to adjust the size, position and angle of your features in the avatar creator. You can also customize your body type for the first time. * We’ve added hundreds of new options to customize your appearance, including new head shapes, hairstyles and facial features to choose from. Back then, the avatars were limited to the Oculus Rift though the feature was extended to the Vive HMD at the end of last year. The platform has rooms were people can come together and interact with each other. It hardly seems possible that Spaces only came out a year ago – at the 2017 F8 conference. Zuckerberg didn’t spend over $2 billion just to buy some rudimentary hardware. What’s more significant is that Facebook is revealing its ultimate goal for virtual reality. Users may find the new avatars exciting, but like all tech improvements the novelty will wear off before the year is out. But with the F8 conference coming May 1-2, expect a slew of announcements on virtual reality. And Mark Zuckerberg’s apology tour has done little to lessen the crisis. The social media giant has found itself swamped with bad news recently. If you use Facebook Spaces VR, you’re going to see a number of upgrades for designing your avatar.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |