That’s not what you came here for, though. Pick the personalities you want them to have, give them powers to match, and make them whos, not whats. No colors, metals, gems or anything else. We’re supposed to be moving away from bioessentialism anyway, right? Aren’t lots of players condemning alignment as outdated? All right, then, let’s put our treasure hoards where our mouths are. What comes next? Air, earth, fire, water and void dragons? Hemp, linen, cotton, wool and silk? Bitter, sour, sweet, salty and umami?įrankly, rather than incorporate gem dragons into a campaign of my own, I’d just as soon ditch the colors, metals and sparkly rocks altogether and make every dragon unique, so that you don’t know anything about a dragon just by looking at it. It’s running the conceit into the ground. Gem dragons are like, “What if neutral dragons and also there are five of them too and they look like something else valuable?” Oh, and they’re all psionic! I mean, it’s already silly and simplistic to have five matte-colored evil dragons pairing off against five metallic-colored good dragons, each one with a monochromatic personality, but at least there’s a symmetry to that silly simplicity. Be that as it may, I can’t get over the hokeyness of the concept. They were first mentioned in a 1980 issue of Dragon magazine, and they appeared in the pages of the second edition Monstrous Manual and the third edition Monster Manual II. There are a lot of cool things in Fizban’s Treasury of Dragons.
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